About¶
The concept for Planet Blender started out of a need to create maps for a visual fantasy novel I have been working on for years. I needed to be able to add elements on the map that I could customize to suit my fantasy universe. As development of the project continued, I realized that others could also benefit from this system. I proceeded to modify the system to make it ready for production and user environments. If there is enough interest, I will continue development based on user feedback.
What Planet Blender is¶
A complete system for procedural planet generation.
It can be used for generating unique worlds for games; visual novels; still renders; animation and much more.
Fully procedural while also offering fine control over all 400+ parameters.
Offers a unique PBR baking system that helps get your generated planet out of Blender and into your software of choice.
It’s a customized blender file, that works on vanilla Blender 3.6.4 and above.
What Planet Blender is not¶
Is not an add-on.
It is not a scientific physically accurate system for running accurate simulations.
It is not a standalone product. It’s built to work with Blender.