Macro Player Panel¶
Description¶
The Macro Player panel plays back recorded macros and macro sets.
Macro sets are collections of recorded macros. Sets are stored in the active blender file as text data. Each macro set may contain one or multiple entries of recorded macros.
The Macro Player panel is used in the following cases.
Editing, recalling, renaming, or removing macros and macro sets.
Setting and editing default, min, and max values of macros by using the macro editor sub panel.
Panel Components¶
Dropdown: Recall Type¶
When recalling macros or macro sets, 4 types of recall are supported, namely:
Random
Recalls random values between the set minimum and maximum values.
Default
Recalls the default values as set when initially recording.
Minimum
Recalls the minimum values as set in the Edit Macro sub panel.
Maximum
Recalls the maximum values as set in the Edit Macro sub panel.
See the Edit Macro subpanel below on how to edit these values for individiual macros.
Label: Macro Sets: (#)¶
Displays the number of Macro Sets in the scene, in the images above it shows 2 Macro Sets.
Dropdown: Macro Sets¶
The macro sets dropdown contains a list of all macro sets in the scene. Selecting a macro set changes the current active set. It will also refresh the Macros dropdown below.
Label: Macros: (#)¶
Displays the number of Macros in the selected Macro Set, in the images above it shows 3 Macros in the set.
Button: Recall Macros¶
Recall all Macros in the Set and apply the values to the scene.
Note
This is the same as the Recall Macros button in the Macro Sets box above.
Dropdown: Macros¶
The Macros dropdown contains a list of all macros in the selected Macro Set.
Button: Refresh¶
The Refresh, or get macros button on the right of the dropdown will refresh the list in the Macros dropdown. Use this if macros were edited manually to update the dropdown. Changing the selection of the Macro Sets dropdown will have the same effect.
Sub panel: Edit Entry¶
Textbox: Entry Info¶
Type an identifiable name in the box to update the entry info. This name will display in the dropdown.
Dynamic Property¶
Underneath the Entry Info textbox is a dynamic property. this property is a duplicate of the recorded scene property. Adjust this property before clicking Set Default, Set Min, or Set Max.
For example, if the desired default for the frame_current macro (in the image above) is 15. First, adjust the dynamic property to 15, then click Set Default. The textbox above the button will reflect the new value of 15. Repeat the same steps to adjust Minimum and Maximum values.
Textbox: Entry Val Default¶
Displays the current selected default value. This can be manually edited, or it may be set by adjusting the dynamic property, then using the button below.
Textbox: Entry Val Min¶
Displays the current selected minimum value. This can be manually edited, or it may be set by adjusting the dynamic property, then using the button below.
Textbox: Entry Val Max¶
Displays the current selected maximum value. This can be manually edited, or it may be set by adjusting the dynamic property, then using the button below.