Chart Setup: Materials and Shading¶
Main controls for chart materials, shaders, and object shade smoothing.
Chart Materials.¶
Components¶
Usage Examples¶
Modify a Material for a chart component¶
In this example, the a chart component material will be modified.
Note
ChArtist can only access materials already in Blenders data. If it is desired to use a custom material, create it first. It can be created directly on the Ch_Area object.
Apply the preset:
Full/00_Default/00_Default/00_Default
Navigate to Chart Setup/Materials and Shading/Materials.
Change Material: (Datapoint) from ch_range_def to ch_area_def.
Change Material: (Datapoint Label) from ch_label_def to ch_range_def.
Modify a Shader for a chart component¶
In this example, the shader for the default material ch_range_def will be modified. It will be updated from using the default 3 swatches for a the ch_range_def material to using 2 swatches with a custom color gradient.
Note
ChArtist can only access shader parameters for the default set of materials. Any custom materials, and shader parameters need to be adjusted in the Blender Shader Editor.
Apply the preset:
Full/00_Default/00_Default/00_Default
Navigate to Chart Setup/Materials and Shading/Shaders/Range.
Change List: Color Type to 2 Swatches.
Select a custom color with Color: Swatch 1.
Select a custom color with Color: Swatch 2.