Presets Guide

This page lists the 79 included presets.

Demos

  • Camera

    • ISO Cam 1: Create an ISO Cam facing front right.

    • ISO Cam 2: Create an ISO Cam facing front left.

    • ISO Cam 3: Create an ISO Cam facing back left.

    • ISO Cam 4: Create an ISO Cam facing back right.

  • Curve Editor

    • Interpolate Bezier: Set all curves to bezier interpolation.

    • Interpolate Bounce: Set all curves to bounce interpolation.

    • Interpolate Constant: Set all curves to constant interpolation.

    • Interpolate Linear: Set all curves to linear interpolation.

    • Show all curves: Show all curves including hidden.

  • Datablocks

    • Add GeoNode Spikes: Add spikes to active object, uses custom geometry nodes and materials.

    • Create Shadow Catcher: Add a shadow catcher plane to the scene. Works with Eevee and Cycles.

    • Donut Tutorial: Create a randomized donut.

    • Suzanne Plus: Create Suzanne with randomized particle system, materials, and shapekeys.

  • Edit Mode

    • Clean up Mesh: Edit Mode, fill holes, remove doubles, recalc normals, exit edit mode.

    • Fatten: Fatten the mesh object.

    • Shrink: Shrink the mesh object.

  • Image Editor

    • Flip X: Flip Image on X.

    • Invert: Invert the current image in the Image Editor.

    • Rotate 90 deg: Rotate loaded image 90 degrees clockwise.

  • Object Transforms

    • Randomize Transforms: Randomize selected objects transforms.

    • Scatter XY: Scatter selected objects on XY and randomized rotation.

  • Output

    • Quicktime HD Alpha: Set output settings to quicktime RGBA 60fps at HD resolution.

  • Prefs Addons

    • Addon Set 1: Enable a set of addons.

    • Addon Set 2: Enable a set of addons.

    • Addon Set 3: Enable a set of addons.

  • Prefs Themes

    • Default Dark Theme: Set the default dark theme.

    • Default Light Theme: Set the default light theme.

    • Randomize Theme: Create a random theme.

  • Render Engine

    • Cycles High: Cycles High Quality Render and Preview.

    • Cycles Low: Cycles Low Quality Render and Preview.

    • Eevee High: High quality Eevee settings.

    • Eevee Low: Low quality Eevee settings.

  • Render Output

    • Quicktime HD Alpha: Set output settings to quicktime RGBA 60fps at HD resolution.

  • Render Resolution - Socials

    • Facebook Cover Photo: Post Resolution.

    • Facebook Landscape: Post Resolution.

    • Facebook Profile Picture: Set Resolution for social media posts.

    • Facebook Reel: Reel/Stories Resolution.

    • Facebook Square: Post Resolution.

    • Facebook Vertical: Post Resolution.

    • Instagram Landscape: Post Resolution.

    • Instagram Profile Picture: Set Resolution for social media posts.

    • Instagram Reel: Reel/Stories Resolution.

    • Instagram Square: Post Resolution.

    • Instagram Vertical: Post Resolution.

    • LinkedIn Cover Photo: Post Resolution.

    • LinkedIn Landscape: Post Resolution.

    • LinkedIn Profile Picture: Set Resolution for social media posts.

    • LinkedIn Square: Post Resolution.

    • LinkedIn Vertical: Post Resolution.

    • TikTok Landscape: Post Resolution.

    • TikTok Profile Picture: Set Resolution for social media posts.

    • TikTok Square: Post Resolution.

    • TikTok Vertical: Post Resolution.

    • X Cover Photo: Post Resolution.

    • X Landscape: Post Resolution.

    • X Profile Picture: Set Resolution for social media posts.

    • X Square: Post Resolution.

    • X Vertical: Post Resolution.

  • Render Resolution Standard

    • 4K UHD: Set 4K UHD Script Preset.

  • Scene

    • Delete Visible: Delete visible objects and purge from scene.

  • UV Editor

    • UV Unwrap - Pack: Unwrap UV using lightmap pack. Needs active UV map on mesh.

    • UV Unwrap - Project: Unwrap UV using smart project. Needs active UV map on mesh.

  • Viewport Shading

    • Studio HDRI Background: Randomize between two backgrounds. Sunset and Sunrize.

    • Studio HDRI Disable: Disable the Studio HDRI.

    • Studio HDRI Enable: Enable the Studio HDRI.

    • Studio HDRI Rotation: Play back with Random to randomly rotate studio HDRI in viewport.

    • View Material Preview 00 HDRI: Custom Material Preview.

    • View Material Preview 01 HDRI: Custom Material Preview. HDRI Enabled but invisible.

    • View Material Preview 02 World: Custom Material Preview. World Enabled.

    • View Render 00 HDRI: Custom Render Preview. HDRI Enabled.

    • View Render 01 HDRI: Custom Render Preview. HDRI Enabled but invisible.

    • View Render 02 World: Custom Render Preview. HDRI Enabled but invisible.

    • View Solid 00 Randomize: Randomized Solid Viewport Shading.

    • Wireframe 00 Randomize: Custom Wireframe Shading.

Quickstart

  • Append

    • Append Assets: Append material and geometry nodes.

  • Companion

    • Companion Assets: Create a material and geometry nodes setup on active object.

  • Render Preview

    • Cycles 3 in 1: Low, Medium, High preview render settings.

  • Transforms

    • Scatter on XY: Scatter the active or selected object.

    • Transform Active: Transform the active or selected object.